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SDK integration

Decide whether work can run

The current state answers one product question: may the protected action continue?

The three states

Licensed

Run protected work normally.

Warning

Run protected work. Show the reason quietly and, when present, the time in Until.

Unlicensed

Do not run protected work. Show Reason and offer the recommended action.

Gate every protected action

At each command
var status = _license.Status;
if (status.State == LicenseState.Unlicensed)
{
    ShowLicenseMessage(status.Reason);
    return;
}

RunProtectedWork(); // Licensed and Warning both allow work

Read the current status where the protected command or solve begins.

Present the decision

For Warning, let work continue and present the reason without turning it into a refusal. For Unlicensed, stop protected work, show Reason, and offer the recommended action.